Baldur’s Gate 3 lets clergymen choose their patron god, and there may be more Forgotten Realms gods in the retail version of the game.
IN Baldur’s Gate 3, it is possible for the main character to choose a patron god from the Forgotten Realms setting of Dungeons & Dragons, which has significance for the clergy class. It is likely that more deities will be added in the final version of the game and these will open up different game and role playing options for players. Baldur’s Gate 3 uses the 5E rules for D&D, although not all rules are perfectly adapted to the video game format.
IN D&D, a priest chooses their subclass at level one, which is their domain. Priests have the most subclasses in D&D, due to the large number of domains offered. That Player Handbook has a massive list of gods for different D&D campaign settings as well as gods from Celtic, Egyptian, Greek and Norse mythologies. These gods have suggested domains that their priests should worship, although the rules do not force the player to choose a specific god / domain combination. There is nothing to stop the player from worshiping a law god and choosing the Trickery Domain, though DMs may want to prevent this.
There are three domains available for clergy in Baldur’s Gate 3‘s Early Access Version: Life, Light, and Trickery. It’s unclear which domains will be added in the full version of the game, provided more are included, but they are unlikely to affect the choice of gods that can also be added. It is more likely that gods will be chosen based on the role-playing game options they could add to the game.
Possible D&D gods that could appear in Baldur’s Gate 3
There are 20 gods available to clergy in the Early Access version of the game, and the player is free to choose the one they like as patron, regardless of domain choice. The gods currently in play are Bane, Bhaal, Corellon Larethian, Eilistrae, Garl Glittergold, Helm, Ilmater, Kelemvor, Laduguer, Lolth, Moradin, Myrkul, Mystra, Oghma, Selune, Shar, Tempus, Tyr, Vlaakith and Yondalla. It is likely that more deities will appear in full release of Baldur’s Gate 3, with their own benefits / punishments woven into the story.
IN Baldur’s Gate 3, the choice of god determines how some characters will react to the player and can often unique dialogue options. An example of this involves playing a clergyman who worships Selune, and interacting with Shadowheart, clergymen from Shar, as their goddesses are enemies. Some of the gods that could offer interesting role-playing opportunities are Beshaba (goddess of misfortune) and Tymora (goddess of fortune), given how coincidences play such a big role in the game. Sune (Goddess of Love) is a natural choice given her popularity in the environment and among players. Cyric (God of Lies) would be a good choice for evil Baldur’s Gate 3 players who do not want to be mass murderers, as Mask (God of Thieves) would be for chaotic neutral characters who want to avoid the normal pitfalls of playing alignment.
Baldur’s Gate 3 is currently under development for PC and Google Stadia.
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